Aussie Rules Football

aussie rules explained

The game has the highest spectator attendance and television viewership of all sports in Australia.
The annual Grand Final is the highest attended club championship event in the world.

Positions on the Oval

Aussie Rules

The game features frequent physical contests, spectacular marking, fast movement of both players and the ball and high scoring.

Points are scored by kicking the oval-shaped ball between goal posts (worth six points) or between goal and "behind" posts (worth one point).

During general play, players may position themselves anywhere on the field and use any part of their bodies to move the ball. The primary methods of ball-movement are kicking, handballing and running with the ball.

There are rules on how the ball can be handled. For example, players running with the ball must intermittently bounce or touch it on the ground.

A distinctive feature of the game is the mark, where players anywhere on the field who catch the ball from a kick (with specific conditions) are awarded possession.

Possession of the ball is in dispute at all times except when a free kick or mark is paid. Throwing the ball is not allowed and players must not get caught holding the ball.

Players can tackle using their hands or use their whole body to obstruct opponents.

Dangerous physical contact such as pushing an opponent in the back, interference when marking and deliberately slowing the play are not allowed, with free kicks, fifty‑metre penalties or suspension for a number of matches, depending on the seriousness of the infringement.

Rule Changes 2019

The AFL Commission approved several alterations to the rules of the game, to come into effect for the 2019 season.

  • Traditional playing positions mandated at centre bounces (i.e. after goals have been scored)
  • Teams must have six players inside both 50m arcs, with one player inside the goalsquare.
  • Four midfield players must start inside the centre square with the two wingmen stationed along the wing.
  • At kick-ins, a player will no longer need to kick to himself to play on from the goalsquare.
  • Following a behind, the man on the mark will be brought out to 10m from the top of the goalsquare, rather than the existing five metres, due to the play on rule from kick-ins.
  • When defenders mark or receive a free kick within nine metres of their own goal, the man on the mark will be brought in line with the top of the goalsquare.
  • Team runners may only enter the playing surface after a goal has been kicked and must exit before play restarts.
  • Water carriers are not permitted to enter the playing surface during live play.
  • Players will be prohibited from setting up behind the umpire at centre bounces.

With respect to 50 metre penalties, the player with the ball:

  • Must be allowed to advance the mark by 50m without the infringing player delaying the game and;
  • Will be able to play on while the 50m penalty is being measured out.

With respect to kicks after the siren, a player in this situation:

  • Will be able to kick across their body using a snap or check-side however;
  • They must kick the ball directly in line with the man on the mark and the goal.

The 'hands in the back' rule interpretation has been repealed so a player can now:

  • Place his hands on the back of his opponent to protect his position in a marking contest, provided he does not push his opponent in the back.
  • A ruckman who takes direct possession of the ball from a bounce, throw-up or boundary throw-in will no longer be regarded as having had prior opportunity.

Where there is uncertainty over who is the designated ruckman, the ruckman for each team will still be required to nominate to the field umpire.

premiership final series replays

the rule that could compromise the integrity of the flag

Until 1991, Australian football had no structure in place to break a tie in a finals game. As such, the teams would reconvene the following week to replay their game, pushing back the rest of the finals schedule by one week.

This caused controversy in 1990, when the qualifying final between Collingwood and West Coast was drawn. It meant that the minor premiers Essendon had a two-weekend bye instead of one, and many insisted that the extended layoff had contributed to their losses to Collingwood, both in the second semi-final and in the grand final.

In the days after the 2010 drawn grand final (before the replay), a provision was added that extra time be played if the replay were drawn, rather than playing a second replay.

In 2016, the grand final replay was abolished, and drawn grand finals are now resolved with two five-minute periods of extra time, the same as all premiership final series matches,

However, if the teams are again tied after extra time, play would continue uninterrupted and the final siren would only sound when the deadlock was broken by a premiership-deciding golden score.

How It Works:

  • On the siren if the scores are level, umpires confirm to timekeepers by waving flags
  • A six-minute break begins when the flags are waved. Coaches can go on to the field
  • Interchange cap is reset to 15 for both teams
  • First period of additional time (five minutes plus time-on)
  • Teams kick to the same end as in the fourth quarter
  • End of first period of additional time. Teams change ends
  • There is no break and coaches/club staff cannot go on the field
  • Any interchanges made during the change of ends are counted in the 15 limit
  • Second period of additional time (Five minutes plus time-on)

If scores are tied at the end of the second period of additional time the siren will not sound and play will continue until a score occurs - a golden score!

That's all perfectly satisfactory on a perfectly still day. But what if a breeze favours one end? Admittedly, if there's wind at the MCG it generally swirls, but it can favour an end.

The golden score concept could also cast undue influence over which teams actually make the Grand Final, given the same rule is in place for all finals. And wind advantage would probably be a bigger issue at venues such as the Gabba, Giants Stadium, Adelaide Oval, the SCG and Kardinia Park (if Geelong is ever awarded another home final).

The AFL often espouses the virtues of fairness and integrity, yet it still has

The league has implemented equalisation measures (the draft system, the salary cap, the football department soft cap, and revenue sharing), and it now needs to ensure all teams have an equal chance of winning a wind‑affected extra-time final.

The obvious solution would be to simply play more extra time, and repeat if need be. It would remove the minutest possibility of injustice.

However, the status quo is set to remain with the League confirming that there are no plans to change the existing rules at this stage.

So, just to be safe, captains in finals would be wise to adopt a strategy at the coin toss to give their teams their best chance of victory. Given teams don't swap ends between the end of regular time and the start of extra time, skippers should kick with the wind in the first quarter so that they might also have it at their backs if they need a golden score.

The Melbourne Cricket Ground

Despite being called the Melbourne Cricket Ground the stadium has been and continues to be used much more often for Australian rules football.

The first documented game, played between Melbourne Grammar and Scotch College over three Saturdays beginning 7 August 1858, was played in this area.

The Melbourne Cricket Ground

Glossary of Terms

Australian rules football has developed a unique and rich terminology. This list is an alphabetical glossary of terms, jargon and slang.

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